The Global Market for MMO Games (2018-2022): Leading Players are Activision Blizzard, Electronic Arts, NetEase Games, Tencent and Valve - ResearchAndMarkets.com
DUBLIN--(BUSINESS WIRE)--Dec 7, 2018--The “Global MMO Games Market 2018-2022” report has been added to ResearchAndMarkets.com’s offering.
The global MMO games market is predicted to register a CAGR of 8% by 2022.
One trend affecting this market is the growth in the online gaming industry. According to the report, one driver influencing this market is the availability of several payment services. Further, the report states that one challenge affecting this market is the high cost of latest MMO game applications.
The growing popularity of digital content is driving the online gaming industry. Digital contents can be downloaded once and be played across PC and Xbox One multiple times. This is resulting in an increased number of players.
Availability of several payment services
The popularity of many MMO games with in-app purchases is increasing among gamers. The convenience of switching to various payment options such as VISA, MasterCard, and others as per convenience attracts these buyers.
High cost of latest MMO game applications
The increased cost of latest MMO game applications compel gamers to opt for substitutes such as freeware mobile game applications.
Market TrendsGrowth of Cryptocurrency Emergence of Gamification Games Converting to F2P Model Use of Blockchain Technology
Key PlayersActivision Blizzard Electronic Arts NetEase Games Tencent Valve
1. Executive Summary
2. Scope of the Report
3. Research Methodology
4. Market Landscape
5. Market Sizing
6. Five Forces Analysis
7. Market Segmentation by Revenue Model
8. Market Segmentation by Genre
9. Customer Landscape
10. Regional Landscape
11. Decision Framework
12. Drivers and Challenges
13. Market Trends
14. Vendor Landscape
15. Vendor Analysis
For more information about this report visit https://www.researchandmarkets.com/research/ln4spk/the_global_market?w=4
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Related Topics:Gaming,Video Games and Consoles
INDUSTRY KEYWORD: ENTERTAINMENT ELECTRONIC GAMES ONLINE
SOURCE: Research and Markets
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PUB: 12/07/2018 11:46 AM/DISC: 12/07/2018 11:46 AM