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Global Virtual Reality Market in the Education Sector 2018-2022| VR Hardware Segment Dominates the Global Market| Technavio

September 19, 2018

LONDON--(BUSINESS WIRE)--Sep 19, 2018--According to the latest market research report released by Technavio, the global virtual reality market in the education sector is expected to accelerate at a CAGR of more than 59% during the forecast period. The increased affordability of VR gear is one of the key factors triggering the growth of the market.

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According to the latest market research report released by Technavio, the global virtual reality market in the education sector is expected to accelerate at a CAGR of more than 59% until 2022. (Graphic: Business Wire)

This research report titled ’ ’ provides an in-depth analysis of the market in terms of revenue and emerging market trends. It also includes an up-to-date analysis and forecasts for various market segments and all geographical regions.

This report is available at a USD 1,000 discount for a limited time only:

The market research analysis categorizes the global virtual reality market in the education sector into the following products:

VR Hardware VR Content

In 2017, the VR hardware segment accounted for more than 59% of the global market. The growth of the market can be attributed to the increasing affordability of VR headsets and VR hardware.

Global virtual reality market in the education sector: Top emerging trend

The increasing number of social VR spaces is an emerging trend in this market space. Considering the criticality of the isolation faced by an individual in a VR and the possibility of developing motion sickness, many VR vendors are increasingly opting for VR spaces. Major vendors such as Microsoft and Facebook are increasingly emphasizing on the incorporation of virtual spaces. Microsoft, through its AltspaceVR, provides various avatars and supports multiplayer sessions that allow the students to socialize and interact with other users. The platform also provides a front row feature wherein the students can be a part of an event or audience and other small groups. Facebook has been continuously developing its own Facebook Spaces VR platform most likely to be released in 2019. It is expected to provide features such as virtual clubs and tutoring options for experiential, collaborative learning.

Looking for more information on this market?

Technavio’s sample reports are free of charge and contain multiple sections of the report including the market size and forecast, drivers, challenges, trends, and more.

Technavio’s report provides expert market research on the following topics:

Executive Report

Market Outline Global Virtual Reality Market in the Education Sector Overview

Market Insights

Market Sizing and Forecasts Market Growth Market Drivers and Challenges Key Emerging Trends

Market Segmentation Analysis

Regional comparison (APAC, Americas, and EMEA) Key leading countries Market segmentation by product (VR hardware and VR content) Market segmentation by end-user (higher education and K-12)

Vendor Landscape

Vendor classification Market positioning of vendors Competitive scenario Analysis of top vendors (Alchemy VR, Avantis Education, EON Reality, Google, Oculus VR, and Virtalis)

About Technavio

is a leading global technology research and advisory company. Their research and analysis focuses on emerging market trends and provides actionable insights to help businesses identify market opportunities and develop effective strategies to optimize their market positions.

With over 500 specialized analysts, Technavio’s report library consists of more than 10,000 reports and counting, covering 800 technologies, spanning across 50 countries. Their client base consists of enterprises of all sizes, including more than 100 Fortune 500 companies. This growing client base relies on Technavio’s comprehensive coverage, extensive research, and actionable market insights to identify opportunities in existing and potential markets and assess their competitive positions within changing market scenarios.

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View source version on businesswire.com:https://www.businesswire.com/news/home/20180919005745/en/

CONTACT: Technavio Research

Jesse Maida

Media & Marketing Executive

US: +1 844 364 1100

UK: +44 203 893 3200

www.technavio.com

KEYWORD:

INDUSTRY KEYWORD: EDUCATION PRIMARY/SECONDARY UNIVERSITY TECHNOLOGY HARDWARE OTHER TECHNOLOGY

SOURCE: Technavio Research

Copyright Business Wire 2018.

PUB: 09/19/2018 03:03 PM/DISC: 09/19/2018 03:02 PM

http://www.businesswire.com/news/home/20180919005745/en

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