Global Police and Military Simulation Training Market 2018-2022 with a Discussion of Key Vendors - ResearchAndMarkets.com
DUBLIN--(BUSINESS WIRE)--Oct 2, 2018--The “Global Police and Military Simulation Training Market 2018-2022” report has been added to ResearchAndMarkets.com’s offering.
The Global Police and Military Simulation Training Market to grow at a CAGR of 4.2% during the period 2018-2022
Global Police and Military Simulation Training Market 2018-2022, has been prepared based on an in-depth market analysis with inputs from industry experts.
Simulators and virtual training devices are used to recreate real-life conditions experienced on the flight deck of aerial platforms and naval vessels, and during the use of weapons, target systems, armored vehicles, and missiles. The report also includes a discussion of the key vendors operating in this market.
According to the report, one driver influencing this market is the cost-effective virtual training. Real-time training is expensive and involves many additional costs on resources; on the other hand, virtual training is highly cost-effective. One trend affecting this market is the 3D simulation provisions for training. 3D simulation training covers training areas such as basic take-off and landing, in flight-operations, and problem resolution protocols.
Further, the report states that one challenge affecting this market is the high investments required for simulation systems. The police and military simulators and training devices market has witnessed a sizeable cost reduction with the advent of COTS and strict requirements related to the SWaP of components and systems.
Key vendors:L3 Technologies Lockheed Martin Meggitt Northrop Grumman Rockwell Collins
Key Topics Covered:
PART 01: EXECUTIVE SUMMARY
PART 02: SCOPE OF THE REPORT
PART 03: RESEARCH METHODOLOGY
PART 04: MARKET LANDSCAPE
PART 05: MARKET SIZING 2017-2022
PART 06: FIVE FORCES ANALYSISBargaining power of buyers Bargaining power of suppliers Threat of new entrants Threat of substitutes Threat of rivalry Market condition
PART 07: MARKET SEGMENTATION BY PRODUCTComparison by product Flight Maritime Combat Market opportunity by product
PART 08: CUSTOMER LANDSCAPE
PART 09: REGIONAL LANDSCAPEGeographical segmentation Regional comparison Key leading countries Market opportunity
PART 10: DECISION FRAMEWORK
PART 11: DRIVERS AND CHALLENGES
PART 12: MARKET TRENDSEducation via STE 3D simulation provisions for training Introduction of head-worn VR systems
PART 13: VENDOR LANDSCAPE
PART 14: VENDOR ANALYSISVendors covered Vendor classification Market positioning of vendors
For more information about this report visit https://www.researchandmarkets.com/research/jk5bmk/global_police_and?w=4
View source version on businesswire.com:https://www.businesswire.com/news/home/20181002005870/en/
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Related Topics:Virtual and Augmented Reality
INDUSTRY KEYWORD: TECHNOLOGY OTHER TECHNOLOGY
SOURCE: Research and Markets
Copyright Business Wire 2018.
PUB: 10/02/2018 12:38 PM/DISC: 10/02/2018 12:38 PM