LONDON--(BUSINESS WIRE)--Jul 30, 2018--According to the latest market research report released by Technavio, the global board games market is expected to register a CAGR of almost 23% during the forecast period. However, the growth momentum of the market is expected to decelerate due to a decline in the year-over-year growth.

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Technavio has published a new market research report on the global board games market from 2018-2022. (Graphic: Business Wire)

This research report titled ‘ ’ provides an in-depth analysis of the market in terms of revenue and emerging market trends. It also includes an up-to-date analysis and forecasts for various market segments and all geographical regions.

This report is available at a USD 1,000 discount for a limited time only:

The market research analysis categorizes the global board games market into the following products:

Table top board games Card and dice games RPGs

In 2017, the table top board games segment accounted for 62.81% of the global market and is projected to decline to 59.73% by 2022, exhibiting almost 3.08% decrease in market share.

Global board games market: Top emerging trend

The growing development of apps based on board games is an emerging trend in the jewelry space. The idea of developing applications based on board games has emerged due to the increasing use of smartphones. Although, playing a board game on a smartphone will not give the experience that a traditional board game offers, it can at least become an option for playing board games rather than replacing it with a substitute.

Looking for more information on this market?

Technavio’s sample reports are free of charge and contain multiple sections of the report including the market size and forecast, drivers, challenges, trends, and more.

Technavio’s report provides expert market research on the following topics:

Executive Report

Market Outline Global Board Games Market Overview

Market Insights

Market Sizing and Forecasts Market Growth Market Drivers and Challenges Key Emerging Trends

Market Segmentation Analysis

Regional comparison (APAC, Americas, and EMEA) Key leading countries Market segmentation by product (table top board games, card and dice games, and RPGs)

Vendor Landscape

Vendor classification Market positioning of vendors Competitive scenario Analysis of top vendors (Asmodée Editions, Goliath B.V., Grand Prix International, Hasbro, and Ravensburger)

About Technavio

is a leading global technology research and advisory company. Their research and analysis focuses on emerging market trends and provides actionable insights to help businesses identify market opportunities and develop effective strategies to optimize their market positions.

With over 500 specialized analysts, Technavio’s report library consists of more than 10,000 reports and counting, covering 800 technologies, spanning across 50 countries. Their client base consists of enterprises of all sizes, including more than 100 Fortune 500 companies. This growing client base relies on Technavio’s comprehensive coverage, extensive research, and actionable market insights to identify opportunities in existing and potential markets and assess their competitive positions within changing market scenarios.

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CONTACT: Technavio Research

Jesse Maida

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SOURCE: Technavio Research

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PUB: 07/30/2018 10:12 AM/DISC: 07/30/2018 10:11 AM

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