NEOFECT’s Smart Board for Home NextGen Broadens Accessibility for Patients Recovering from Stroke, Injury
SAN FRANCISCO--(BUSINESS WIRE)--May 7, 2019--To better accommodate the diverse needs of patients recovering from stroke and other musculoskeletal conditions and neurological disorders, gamified rehabilitation company NEOFECT has redesigned its Smart Board for Home. The new Smart Board for Home NextGen includes a smaller surface, which is easier for patients to use at home, as well as a redesigned handle to better stabilize the user’s hand and arm. New gaming options have also been incorporated.
Building on the success of the first-generation Smart Board, which launched in June 2017, the Smart Board for Home NextGen incorporates modifications requested by customers. Specifically, the board size is reduced from 42 inches to a 32-inch surface so it can fit on most tables. To accommodate the weakened grip of many stroke patients, the redesigned handle includes more straps to better stabilize the user’s arm, ensure appropriate measurement for the post-game metrics, and provide a more secure, comfortable experience.
“We took patient feedback and completely revamped the Smart Board for Home NextGen,” said Scott Kim, co-founder and CEO of NEOFECT USA. “This new model still has all the fun, measurable qualities patients can use at home, but now we’ve reduced even more barriers so that people of all abilities can gain back function in their hands and upper arms. We’re making rehabilitation more inclusive, enjoyable, and interactive.”
Patients play games on the Smart Board for Home NextGen by placing their forearm in a cradle and moving their arm across the board. All movements are virtually mimicked on a Bluetooth-connected screen in real time. The gamified software also features an updated AI-powered algorithm to curate a more customized experience for each patient. It learns their strengths and weaknesses, and recommends games accordingly—kind of like Netflix for rehabilitation.
The Smart Board for Home NextGen games mimic real-world motions to rehabilitate users’ upper arms and shoulders, including new games like “Air Hawk” and “Tennis.” Additionally, for the first time, NEOFECT is developing a dual-player game for patients to use at home. Two users play together collaboratively to complete a task, like moving through a maze or memorizing sets of cards. NEOFECT’s dual-player game will be available in summer 2019.
For patients with limited arm mobility, seemingly simple tasks can take weeks of rehabilitation to achieve, but the Smart Board for Home NextGen is making patients’ goals a reality thanks to its updated design and new dual-player games. The board allows both adults and children recovering their hand and arm function to practice and recover at home while still measuring results such as range of motion, reaction time, and total activity completion time. Therapists can securely monitor progress remotely between in-office visits to ensure patients are advancing.
For more information about Smart Board for Home NextGen, please visit http://home.neofect.com.
Med-tech company NEOFECT helps stroke survivors and people with spinal cord injuries, musculoskeletal disorders, or neurological conditions regain independence and live fuller, more active lives. Its game-based rehabilitation solutions deliver more engaging, quantifiable therapy to improve cognitive, hand, and upper arm function, while its robotic orthosis creates an artificial grip to increase hand mobility. http://home.neofect.com
View source version on businesswire.com:https://www.businesswire.com/news/home/20190507006032/en/
CONTACT: Katie Johnston
Gregory FCA for NEOFECT
KEYWORD: UNITED STATES NORTH AMERICA CALIFORNIA
INDUSTRY KEYWORD: ENTERTAINMENT ELECTRONIC GAMES TECHNOLOGY CONSUMER ELECTRONICS HARDWARE SOFTWARE HEALTH BIOTECHNOLOGY HOSPITALS MEDICAL DEVICES NURSING MANAGED CARE PHYSICAL THERAPY
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PUB: 05/07/2019 03:26 PM/DISC: 05/07/2019 03:26 PM